Content Pack - Europa Universalis IV: Mare Nostrum Ativador Download [Patch]
- icdrababedal
- Aug 13, 2019
- 4 min read
Content Pack - Europa Universalis IV: Mare Nostrum Ativador Download [Patch] - http://ssurll.com/102ow2
About This Content Enhance your Europa Universalis IV experience with new unit designs for armies of the Mediterranean and East Africa! After all, when the pageant of history unfolds on your computer screen, it’s important to be up to date with the latest fashions. Overrun your enemies while kitted out in the hottest new battle tunics!The Mare Nostrum Content Pack includes:Italian Unit Pack: Four historical infantry designs for each of the major Italian powers – Venice, Milan, Naples and Florence/Tuscany (16 in total)North African Unit Pack: Four historical infantry designs for each of the lands of sand – Mamluks, Tunis, Morocco, and Algeria/Tlemcen (16 in total)East African Unit Pack: Four historical infantry designs for each of the major powers around the horn – Ethiopia, Nubia, Swahili and Somali (16 in total) 1075eedd30 Title: Content Pack - Europa Universalis IV: Mare NostrumGenre: Simulation, StrategyDeveloper:Paradox Development StudioPublisher:Paradox InteractiveFranchise:Europa UniversalisRelease Date: 5 Apr, 2016 Content Pack - Europa Universalis IV: Mare Nostrum Ativador Download [Patch] Terrible design choices that are both ahistorical and technically incorrect.. I often play in Italy, so this DLC helps spices things up. BUT, I wouldn't pay full price though. Also, WHERE IS SAVOY\/SARDINIA-PIEDMONT!. The "Lily" is not the symbol of Naples, it is the symbol of Florence! the Lily on the Napolitan spearman is the exactly copy of the Florentine Lily (and it is red, not gold)Terrible historical error, fix it(yes, i'm from Florence). This\u2665\u2665\u2665\u2665\u2665\u2665is more expensive than some indie games on steam that actually deserve their prices. I don't know much about the historical accuracy of the appearance. I just wanted to replace the ugly standard units for my favourite nation: The Mamluks.The only issue is that if you turn into Egypt or Arabia, you will lose the unitpack and get the standard muslim units back. I don't know how I could ever get to the last units in this unit pack if by that time I will have plenty of time AND reason to reform into another country.. You can only use the east african units on certain countries, which is riduculous... worst content pack ever i guess. raised prices before summer sale. this unit pack is really deplorable, something really sad, sice the one for cossacks was marvelous, and it has a lot to do with quite poor design and technical choises, and blatant disregard of feedback and criticsm given by fans during the dev diaries for this pack1: exept for maybe naples all tier 3 italian units are badly equiped, tier 3 is supposed to be reached late 17th to early 18th, century, maybe even before for florence, and this units look stuck in the 15th century, i can tolerate the chestplates, as they are not entirely ahistorical, but the chainmail is just too much2: another problem with the italians, exept for milan, the tier 4 units are practically the same! florence and venice are just color swaped, and the napolitan one is just missing one belt from that3:the east african units are all fine exept for the tier 2 ethiopian, it looks too westernized for it's period, and it's out of place along the other 3, quite good models4: while the models are ok, the implementation of the nubian and somali packs is all wrong, only one nation gets each, and it's the two province minor that gets engulfed by a larger neighbour most games, and the neightbour that eats them is most comonly the same culture, thus deserving of the pack5:just like it, the north african pack is poorly implemented, most games algieries doesn't even apear, tlemcen could very well use those models, the skin tones picked for algieris and tunis are estremely wrong, and tier 3 and 4 tunisian units look like slave soldiers, i have to admit the mamluk and morocan packs are sweet, but like always, it's shame to see my sweet mamluk models go away when i become egypt, which in many respects, is the SAME NATION!!!!6:overall, just like many of the ones that came before, this pack dissapointed me, just like before, when it was weird to see the same models through the muslim world, from the steppes to the magrebh, something that the cossacks one at least mitigated by giving many of the hordes unique models, now i still see andalusian, berber, nubian(alodia and makuria) and somali (everyone exept mogadishu, for real?) dressing exactly the same, even theough they have almot nothing in common?7: even on top of what i just stated, the worst thing about this pack is that due to the blatant disregard for feedback, and the artists just flat out ignoring many features the EU4 engine provides was the thing that made exarcervated my favorite modder into quitting my favorite mod, sadly this is the unit pack that KILLED the extended units packs mod, a mod that fixed a lot of the issues that paradox just refuses to fix, as it exented all models you owned into nations which fit them
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